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3D Recording for Archaeological Fieldwork
May/June 2003 (vol. 23 no. 3)
pp. 20-27
Marc Pollefeys, University of North Carolina, Chapel Hill
Luc Van Gool, Katholieke Universiteit Leuven and ETH Z?
Maarten Vergauwen, Katholieke Universiteit Leuven
Kurt Cornelis, Katholieke Universiteit Leuven
Frank Verbiest, Katholieke Universiteit Leuven
Jan Tops, Katholieke Universiteit Leuven

Archaeological fieldwork is often characterized by the need for recording information in difficult working circumstances with little time and money. In this context, 3D recording tools can be useful, but suitable techniques should be flexible and inexpensive. This article discusses the application of image-based 3D recording to archaeological fieldwork. Most of the results were obtained at the archaeological site of Sagalassos in Turkey. The same image-based approach was also used for generating virtual representations of archaeological monuments and sites and to augment videos with virtual reconstructions.

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Marc Pollefeys, Luc Van Gool, Maarten Vergauwen, Kurt Cornelis, Frank Verbiest, Jan Tops, "3D Recording for Archaeological Fieldwork," IEEE Computer Graphics and Applications, vol. 23, no. 3, pp. 20-27, May-June 2003, doi:10.1109/MCG.2003.1198259
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