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Lines in Space: Part 1:The 4D Cross Product
March/April 2003 (vol. 23 no. 2)
pp. 84-91
Jim Blinn, Microsoft Research

1. J.F. Blinn,"Quartic Discriminants and Tensor Invariants," IEEE Computer Graphics and Applications, vol. 22, no. 2, Mar./Apr. 2002, pp. 86-91.
2. J.F. Blinn,"Visualize Whirled 2×2 Matrices," IEEE Computer Graphics and Applications, July/Aug. 2002, vol. 22, no. 4, pp. 98-102.
3. J.F. Blinn,"A Homogeneous Formulation for Lines in 3 Space," Computer Graphics (Proc. Siggraph), vol. 11, no. 2, 1977, p. 237. Reprinted in J.F. Blinn, tensor diagram course notes,Proc. Siggraph,ACM Press, 2001 and 2002.
4. J.F. Blinn,"Polynomial Discriminants Part 2: Tensor Diagrams," IEEE Computer Graphics and Applications, vol. 21, no. 1, Jan./Feb. 2001, pp. 86-92. Reprinted inJim Blinn's Corner: Notation, Notation, Notation,Morgan Kaufmann, 2003.
5. R. Goldman,"On the Algebraic and Geometric Foundations of Computer Graphics," ACM Trans. Graphics (TOG), vol. 21, no. 1, Jan. 2002.

Citation:
Jim Blinn, "Lines in Space: Part 1:The 4D Cross Product," IEEE Computer Graphics and Applications, vol. 23, no. 2, pp. 84-91, March-April 2003, doi:10.1109/MCG.2003.1185584
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