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Issue No.01 - January/February (2003 vol.23)
pp: 38-48
Frederic Cordier , University of Geneva?s MiraLab
Hyewon Seo , University of Geneva?s MiraLab
ABSTRACT
<p>The authors present a Web application that provides more powerful access and manipulation of garment related items to facilitate garment design, pattern derivation, and sizing. A significant step in this process is the application of 3D graphics technology to help create and simulate the virtual store. In this article, the authors discuss various relevant research problems, the creation of a shopper's body and garments, simulation of body and garment movement, and online sizing.</p>
CITATION
Frederic Cordier, Hyewon Seo, Nadia Magnenat-Thalmann, "Made-to-Measure Technologies for an Online Clothing Store", IEEE Computer Graphics and Applications, vol.23, no. 1, pp. 38-48, January/February 2003, doi:10.1109/MCG.2003.1159612
REFERENCES
1. B. Beck, "Key Strategic Issues in Online Apparel Retailing—The Need For An Online Fitting Solution," Techexhange.com,http://www.research.ibm.com/WearableComputing/ http://www.research.ibm.com/deepview/ index.htmlhttp://www.techexchange.com/ thelibraryonline_fit.html, 30 June 2001.
2. D. Protopsaltou et al., "A Body and Garment Creation Method for an Internet-Based Virtual Fitting Room," Advances in Modeling, Animation and Rendering, J. Vince and R. Earnshaw, eds., Springer-Verlag, 2002, pp. 105-122.
3. P. Volino and N. Magnenat-Thalmann, Virtual Clothing—Theory and Practice, Springer-Verlag Book Series, 2000.
4. W.H. Press et al., Numerical Recipes in C: The Art of Scientific Computing, Cambridge University Press, 1988.
5. F. Cordier and N. Magnenat-Thalmann, "Real-Time Animation of Dressed Virtual Humans," Proc. Eurographics 2002, vol. 21, no. 3, Blackwell Publishers, 2002, pp. 102-110.
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