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FlatWorld: Combining Hollywood Set-Design Techniques with VR
January/February 2003 (vol. 23 no. 1)
pp. 12-15

1. C. Cruz-Neira, D. Sandin, and T. DeFanti, "Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE," Computer Graphics (Proc. Siggraph 1993), ACM Press, 1993, pp.135-142.
2. K.-L. Low et al., "Life-Sized Projector-Based Dioramas," Proc. ACM Symp. Virtual Reality Software and Technology 2001 (VRST 2001), ACM Press, 2001, pp. 93-101.

Citation:
Jarrell Pair, Ulrich Neumann, Diane Piepol, Bill Swartout, "FlatWorld: Combining Hollywood Set-Design Techniques with VR," IEEE Computer Graphics and Applications, vol. 23, no. 1, pp. 12-15, Jan.-Feb. 2003, doi:10.1109/MCG.2003.1159607
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