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Projects in VR
November/December 2001 (vol. 21 no. 6)
pp. 14-17

1. L. Rosenblum, "Virtual and Augmented Reality 2020," IEEE Computer Graphics and Applications, vol. 20, no. 1, Jan./Feb. 2000, pp. 38-39.
2. B. MacIntyre and S. Feiner, "Future Multimedia User Interfaces," Multimedia Systems, vol. 4, no. 5, Sept./Oct. 1996, pp. 250-268.
3. F.P. BrooksJr., "What's Real About Virtual Reality?," IEEE Computer Graphics and Applications, vol. 19, no. 6, Nov./Dec. 1999, pp. 16-27.
4. S. Balcisoy et al., "Interaction Techniques with Virtual Humans in Mixed Environments," Proc. Int'l Symp. Mixed Reality 01, Mixed Reality Systems Lab, Yokohama, Japan, 2001, pp. 81-86.

Citation:
"Projects in VR," IEEE Computer Graphics and Applications, vol. 21, no. 6, pp. 14-17, Nov.-Dec. 2001, doi:10.1109/MCG.2001.10011
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