Issue No.02 - March/April (2001 vol.21)
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/38.909012
Due to the advent of ray tracing at interactive speeds and because there is an absence of a way to measure and compare performance and quality of ray traced scenes that are animated, the authors present an organized way to do this objectively and accurately in this proposal for BART, a benchmark for animated ray tracing. This is a suite of test scenes, placed in the public domain, designed to stress ray-tracing algorithms, where both the camera and objects are animated parametrically. Equally important, BART is also a set of rules on how to measure performance of the rendering. The authors also propose how to measure and compare the error in the rendered images when approximating algorithms are used.
ray tracing, benchmark, interactive, animation, test scenes, acceleration data structure
Ulf Assarsson, Jonas Lext, "A Benchmark for Animated Ray Tracing", IEEE Computer Graphics and Applications, vol.21, no. 2, pp. 22-31, March/April 2001, doi:10.1109/38.909012