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January/February 2001 (vol. 21 no. 1)
pp. 14-17

1. J. Clark, Netscape Time, St. Martin's Press, New York, 1999.
2. Scientific American, Special Issue on the Future of Digital Entertainment, vol. 283, no. 5, Nov. 2000.
3. Red Herring Special Issue on Digital Hollywood, no. 85, Nov.13 2000.
4. R. Kurzweil, The Age of Spiritual Machines: When Computers Exceed Human Intelligence, Penguin, 2000.
5. Digital Media: The Future, J.A. Vince and R.A. Earnshaw, eds., Springer-Verlag, Mar. 2000.
6. J.R. Brown et al., "Human-Centered Computing, Online Communities, and Virtual Environments," IEEE Computer Graphics and Applications, vol. 19, no. 6, Nov./Dec. 1999, pp. 70-74; full report available at.
1. J. Fouke, Engineering Tomorrow, IEEE Press, Piscataway, N.J., 2000, p. 125.

Citation:
Rae Earnshaw, "Guest Editor's Introduction: Digital Media," IEEE Computer Graphics and Applications, vol. 21, no. 1, pp. 14-17, Jan.-Feb. 2001, doi:10.1109/MCG.2001.895125
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