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Large-Scale Mine Visualization Using VRML
March/April 1999 (vol. 19 no. 2)
pp. 39-44
Mine plans and sections have been the traditional method by which three-dimensional information is stored and viewed. However, these are only two-dimensional. We show that using VRML to model this information has led to a new and interactive method of data visualization. We chose a local mine as a case study, due mainly to the amount of coordinate information available and also because no one has created a complete 3D image of the mine. This article outlines the methods employed in data collection and editing, conversion to VRML, and solutions to some of the problems encountered during construction of the model. We conclude with a section on how to access the model and future enhancements likely to be forthcoming.

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2. K.D. Russ, An Investigation into the Application of Computers for the Processing of Survey and Planning Data for 2D and 3D Interpretation, PhD Thesis, Mining Engineering Dept., Camborne School of Mines, University of Exeter, UK, 1994.
3. K.D Russ and A. Wetherelt, "Comparison Between Ray Tracing and VRML for the Modeling of Underground Mine Workings," APCOM 98 (Computer Applications in the Minerals Industry), Institution of Mining and Metallurgy, London, 1998, pp. 69-80.
4. J.A. Buckley, South Crofty Mine—A History, 2nd Edition, Dyllansow Truran, Redruth, Cornwall, 1997, p. 146.

Keith Russ, Andrew Wetherelt, "Large-Scale Mine Visualization Using VRML," IEEE Computer Graphics and Applications, vol. 19, no. 2, pp. 39-44, March-April 1999, doi:10.1109/38.749121
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