|
| This Article | ||
| ||
| Share | ||
| Bibliographic References | ||
| Add to: | ||
| | ||
| Search | ||
| ||
| ASCII Text | x | ||
| Tsuneo Ikedo, Jianhua Ma, "The Truga001: A Scalable Rendering Processor," IEEE Computer Graphics and Applications, vol. 18, no. 2, pp. 59-79, March-April, 1998. | |||
| BibTex | x | ||
| @article{ 10.1109/38.656790, author = {Tsuneo Ikedo and Jianhua Ma}, title = {The Truga001: A Scalable Rendering Processor}, journal ={IEEE Computer Graphics and Applications}, volume = {18}, number = {2}, issn = {0272-1716}, year = {1998}, pages = {59-79}, doi = {http://doi.ieeecomputersociety.org/10.1109/38.656790}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - The Truga001: A Scalable Rendering Processor IS - 2 SN - 0272-1716 SP59 EP79 EPD - 59-79 A1 - Tsuneo Ikedo, A1 - Jianhua Ma, PY - 1998 VL - 18 JA - IEEE Computer Graphics and Applications ER - | |||
1. S. Molnar, J. Eyles, and J. Poulton, “PixelFlow: High-Speed Rendering Using Image Composition,” ACM Computer Graphics, vol. 26, no. 2, pp. 231-240, July 1992.
2. K. Akeley, "Reality Engine Graphics," Proc. SIGGRAPH '93, pp. 109-116, 1993.
3. M. Deering et al., "The Triangle Processor and Normal Vector Shader," Proc. Siggraph 88, Vol. 22, No. 4, ACM Press, New York, Aug. 1988, pp. 21-30.
4. A.A.M. Kuijk and E.H. Blake, "Faster Phong Shading via Angular Interpolation," Computer Graphics (Eurographics) Forum 8, North-Holland, the Netherlands, 1989, pp. 315-324.
5. J.T. Kajiya and B.P. Von Herzen, "Ray Tracing Volume Densities," Proc. Computer Graphics (SIGGRAPH '84), vol. 18, no. 3, pp. 165-174, July 1984.
6. R.V. Klassen, "Modeling the Effect of the Atmosphere on Light," ACM Trans. on Graphics, Vol. 6, No. 3, July 1987, pp. 215-237.
7. T. Ikedo, "A Multimedia VR System," Proc. IEEE Multimedia Systems 96, IEEE Computer Society, Los Alamitos, Calif., 1996, pp. 4-11.
8. T. Ikedo et al., "An Architecture Based on the Memory Mapped Node Addressing in a Reconfigurable Interconnection Network," The Second Aizu Int'l Symp. on Parallel Algorithms/Architecture Synthesis, IEEE Press, Piscataway, N.J., March 1997, pp. 50-57.
9. R. Bernstein, "Digital Image processing of Earth Observation Sensor Data," IBM J. Research and Development, Jan. 1976, pp. 40-57.
10. J.F. Blinn, "Simulation of Wrinkled Surfaces," Proc. Siggraph '78, pp. 286-292, 1978.
11. A. Goris et al., "A Configurable Pixel Cache for Fast Image Generation," IEEE Computer Graphics and Applications, March 1987, pp. 24-32.
12. T. Ikedo, "A Scalable High-Performance Graphics Processor: GVIP," The Visual Computer, Vol. 11, 1995, pp. 121-131.

