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| David J. Sturman, "Computer Puppetry," IEEE Computer Graphics and Applications, vol. 18, no. 1, pp. 38-45, January-February, 1998. | |||
| BibTex | x | ||
| @article{ 10.1109/38.637269, author = {David J. Sturman}, title = {Computer Puppetry}, journal ={IEEE Computer Graphics and Applications}, volume = {18}, number = {1}, issn = {0272-1716}, year = {1998}, pages = {38-45}, doi = {http://doi.ieeecomputersociety.org/10.1109/38.637269}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - Computer Puppetry IS - 1 SN - 0272-1716 SP38 EP45 EPD - 38-45 A1 - David J. Sturman, PY - 1998 KW - motion capture KW - computer animation KW - real-time VL - 18 JA - IEEE Computer Graphics and Applications ER - | |||
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