Issue No.04 - July (1996 vol.16)
The Supercomputing 95/GII Testbed supported VR-to-VR and supercomputing-to-VR communications that enabled researchers to investigate complex problems over distance.
Thomas A. DeFanti, Maxine D. Brown, Rick Stevens, "Virtual Reality Over High-Speed Networks", IEEE Computer Graphics and Applications, vol.16, no. 4, pp. 42-43, July 1996, doi:10.1109/MCG.1996.511851