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Virtual Reality Over High-Speed Networks
July 1996 (vol. 16 no. 4)
pp. 42-43
The Supercomputing 95/GII Testbed supported VR-to-VR and supercomputing-to-VR communications that enabled researchers to investigate complex problems over distance.
Citation:
Thomas A. DeFanti, Maxine D. Brown, Rick Stevens, "Virtual Reality Over High-Speed Networks," IEEE Computer Graphics and Applications, vol. 16, no. 4, pp. 42-43, July 1996, doi:10.1109/MCG.1996.511851
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