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Distributed Virtual Environments
May 1996 (vol. 16 no. 3)
pp. 19-31

Making virtual environments "real" requires entities that move and behave believably in a large, complex, compellingly realistic world. Only distributed systems can deliver such representations.

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Citation:
Martin R. Stytz, "Distributed Virtual Environments," IEEE Computer Graphics and Applications, vol. 16, no. 3, pp. 19-31, May 1996, doi:10.1109/38.491182
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