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Issue No.03 - May (1996 vol.16)
pp: 19-31
ABSTRACT
<p>Making virtual environments "real" requires entities that move and behave believably in a large, complex, compellingly realistic world. Only distributed systems can deliver such representations.</p>
CITATION
Martin R. Stytz, "Distributed Virtual Environments", IEEE Computer Graphics and Applications, vol.16, no. 3, pp. 19-31, May 1996, doi:10.1109/38.491182
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