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Issue No.01 - January (1996 vol.16)
pp: 74-82
ABSTRACT
<p>Key to developing line-drawing algorithms is an explicit reference model forquantifing a "good" raster approximation. This tutorial looks at old practices, then demonstrates development of line- and edge-drawing algorithms.</p>
INDEX TERMS
pixel processing, rasterization, line-drawing algorithms, edge-drawing algorithms
CITATION
Jack Bresenham, "Pixel-Processing Fundamentals", IEEE Computer Graphics and Applications, vol.16, no. 1, pp. 74-82, January 1996, doi:10.1109/38.481626
REFERENCES
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3. J.E. Bresenham, "Incremental Circles," in Display Algorithms-Computer Studies, R. Earnshaw, ed., Tech. Report 189, Leeds Univ., UK, 1983.
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9. J.G. Rokne et al., "Fast Line Scan-Conversion," ACM Trans. Graphics, vol. 9, no. 4, Oct. 1990, pp. 376-388.
10. X. Wu and J.G. Rokne, "Double-Step Incremental Generation of Lines and Circles," Computer Vision, Graphics, and Image Processing, vol. 37, no. 3, Mar. 1987, pp. 331-344.
11. O. Lathrop, D. Kirk, and D. Voorhies, "Accurate Rendering by Subpixel Addressing," IEEE CG&A, Vol. 10, No. 5, Sept. 1990, pp. 45-53.
12. W.E. Wright, "Parallelization of Bresenham's Line and Circle Algorithms," IEEE CG&A, Vol. 10, No. 5, 1990, pp. 60-67.
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