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Teaching Your System to Share
January/February 1994 (vol. 14 no. 1)
pp. 60-66

Abstract: Creating multi-user virtual worlds is a relatively new challenge for developers of virtual reality applications. It is especially challenging to build networked VR systems based on inexpensive PC-based hardware, due to limitations in system software and inefficient networking hardware. This article explains how we created a multi-person shared virtual environment using DOS-based PCs. It also covers some of the design goals in creating a collaborative design tool for creating and modifying virtual buildings. Workroom is a general purpose simulation infrastructure that allows multiple participants to interact in unpredictable ways while minimizing simulation latency.

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Citation:
Ken Pimentel, Brian Blau, "Teaching Your System to Share," IEEE Computer Graphics and Applications, vol. 14, no. 1, pp. 60-66, Jan.-Feb. 1994, doi:10.1109/38.250921
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