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Issue No.01 - January/February (1994 vol.14)
pp: 60-66
ABSTRACT
<p> Abstract: Creating multi-user virtual worlds is a relatively new challenge for developers of virtual reality applications. It is especially challenging to build networked VR systems based on inexpensive PC-based hardware, due to limitations in system software and inefficient networking hardware. This article explains how we created a multi-person shared virtual environment using DOS-based PCs. It also covers some of the design goals in creating a collaborative design tool for creating and modifying virtual buildings. Workroom is a general purpose simulation infrastructure that allows multiple participants to interact in unpredictable ways while minimizing simulation latency.</p>
CITATION
Ken Pimentel, "Teaching Your System to Share", IEEE Computer Graphics and Applications, vol.14, no. 1, pp. 60-66, January/February 1994, doi:10.1109/38.250921
REFERENCES
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