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| Chris Illert, Clifford A. Pickover, "Generating Irregularly Oscillating Fossil Seashells," IEEE Computer Graphics and Applications, vol. 12, no. 3, pp. 18-22, May/June, 1992. | |||
| BibTex | x | ||
| @article{ 10.1109/38.135910, author = {Chris Illert and Clifford A. Pickover}, title = {Generating Irregularly Oscillating Fossil Seashells}, journal ={IEEE Computer Graphics and Applications}, volume = {12}, number = {3}, issn = {0272-1716}, year = {1992}, pages = {18-22}, doi = {http://doi.ieeecomputersociety.org/10.1109/38.135910}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Computer Graphics and Applications TI - Generating Irregularly Oscillating Fossil Seashells IS - 3 SN - 0272-1716 SP18 EP22 EPD - 18-22 A1 - Chris Illert, A1 - Clifford A. Pickover, PY - 1992 VL - 12 JA - IEEE Computer Graphics and Applications ER - | |||
The generation and representation of unusual growth patterns characteristic of certain extinct mollusks are discussed. The mathematical methods for biological pattern generation to render seashells on the computer and the software tools and hardware for the visualization of mathematical models of nature are described.
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