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Parallel Boxing in B-Spline Intersection
January/February 1991 (vol. 11 no. 1)
pp. 72-79

A modified formulation of oriented boxing called oriented slab boxing is presented. It almost doubles the speed of the oriented boxing component in B-spline intersection. The method used to accelerate B-spline intersection includes algorithmic improvements and parallelization of the algorithm at different levels of granularity to find an optimum solution on a network of parallel processors. The software testbed is linked to a B-spline-based library, which is a prototype of what may be used in an actual engineering design environment. A parallel implementation of the algorithm on a network of three processors achieves an additional twofold improvement in speed.

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Jonathan Yen, Susan Spach, Mark Smith, Ron Pulleyblank, "Parallel Boxing in B-Spline Intersection," IEEE Computer Graphics and Applications, vol. 11, no. 1, pp. 72-79, Jan.-Feb. 1991, doi:10.1109/38.67703
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