This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Portability of Interactive Graphics Software
July/August 1990 (vol. 10 no. 4)
pp. 70-75

One solution to obtaining a portable graphics architecture is presented. By abstracting the functionality present in most 3-D graphics systems and augmenting it with advanced rendering features, a highly portable, efficient, and modern graphics architecture for interactive 3-D graphics applications (including modeling, animation, and scientific visualization) is obtained. Using appropriate object-oriented design procedures ensures the efficiency, maintainability, and portability of the architecture. The design and implementation of the graphics system used to achieve this high degree of portability are described.

Citation:
D. Scott Dyer, "Portability of Interactive Graphics Software," IEEE Computer Graphics and Applications, vol. 10, no. 4, pp. 70-75, July-Aug. 1990, doi:10.1109/38.56301
Usage of this product signifies your acceptance of the Terms of Use.