This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Interactive Animation: A Language and System for Procedural Modeling and Motion
November/December 1988 (vol. 8 no. 6)
pp. 52-64

A description is given of MML, a special-purpose programming language developed for procedural models. The language is used to specify both the generation of the model and the motion of the objects in the model. A motion specification technique that works well with natural phenomena is presented. It has the advantages of being independent of the detailed structure of the object and lending itself to the construction of good user interfaces for animation systems. The MML language can be used to produce both interactive and batch animation programs. The user interface for the interactive animation programs is automatically constructed by the MML system. Several examples of the use of MML are given.

1. A.R. Smith, "Plants, Fractals and Formal Languages,"Computer Graphics(Proc. SIGGRAPH), Vol. 18, No. 3, July 1984, pp. 1-10.
2. A. Fournier, D. Fussell, and L. Carpenter, "Computer rendering of stochastic models,"Commun. ACM, vol. 25, pp. 371-384, June 1982.
3. W. Reeves, "Particle Systems--A Technique for Modeling a Class of Fuzzy Objects,"ACM Trans. Graphics, Vol. 2, No. 2., Apr. 1983, pp. 91-108.
4. A.R. Smith, "Formal Geometric Languages for Natural Phenomena,"The Modeling of Natural Phenomena, SIGGRAPH 87 course notes, ACM, New York, 1987.
5. M. Green, "MML: A Modeling and Motion Language," tech. report, Dept. of Computing Science, Univ. of Alberta, Edmonton, Canada, 1987.
6. M. Aono and T.L. Kunii, "Botanical Tree Image Generation,"CG&A, Vol. 4, No. 5, May 1984, pp. 10-34.

Citation:
Mark Green, Hanqiu Sun, "Interactive Animation: A Language and System for Procedural Modeling and Motion," IEEE Computer Graphics and Applications, vol. 8, no. 6, pp. 52-64, Nov.-Dec. 1988, doi:10.1109/38.20318
Usage of this product signifies your acceptance of the Terms of Use.