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GKS-3D: A Three-Dimensional Extension to the Graphical Kernel System
August 1986 (vol. 6 no. 8)
pp. 42-49
Richard Puk, Puk Consulting Services
John McConnell, Digital Equipment Corp.
The three-dimensional Graphical Kernel System is designed to provide a basic set of 3D function with hooks for incorporating hidden-line/hidden-surface removal. Every attempt has been made to ensure full compatibility with GKS so that programs can run unmodified in the GKS-3D environment. For effective operation in a 3D environment, GKS-3D provides a full set of viewing operations that can support not only the widely known synthetic camera model but also special viewing models tailored to the application.

1. P.Bono, J.Encarnacao, F.Hopgood, and P.ten Hagen, "GKS— The First Graphics Standard," IEEE CG&A Vol. 2, No. 5, pp. 9-23 July 1982
2. GKS Functional Description July 1985
3. James C.Michener and Ingrid B.Carlbom, "Natural and Efficient Viewing Parameters," Computer Graphics (Proc. SIGGRAPH 80) Vol. 14, No. 3, pp. 238

Richard Puk, John McConnell, "GKS-3D: A Three-Dimensional Extension to the Graphical Kernel System," IEEE Computer Graphics and Applications, vol. 6, no. 8, pp. 42-49, Aug. 1986, doi:10.1109/MCG.1986.276768
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