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Issue No.08 - August (1986 vol.6)
pp: 42-49
Richard Puk , Puk Consulting Services
ABSTRACT
The three-dimensional Graphical Kernel System is designed to provide a basic set of 3D function with hooks for incorporating hidden-line/hidden-surface removal. Every attempt has been made to ensure full compatibility with GKS so that programs can run unmodified in the GKS-3D environment. For effective operation in a 3D environment, GKS-3D provides a full set of viewing operations that can support not only the widely known synthetic camera model but also special viewing models tailored to the application.
INDEX TERMS
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CITATION
Richard Puk, "GKS-3D: A Three-Dimensional Extension to the Graphical Kernel System", IEEE Computer Graphics and Applications, vol.6, no. 8, pp. 42-49, August 1986, doi:10.1109/MCG.1986.276768
REFERENCES
1. P.Bono, J.Encarnacao, F.Hopgood, and P.ten Hagen, "GKS— The First Graphics Standard," IEEE CG&A Vol. 2, No. 5, pp. 9-23 July 1982
2. GKS Functional Description July 1985
3. James C.Michener and Ingrid B.Carlbom, "Natural and Efficient Viewing Parameters," Computer Graphics (Proc. SIGGRAPH 80) Vol. 14, No. 3, pp. 238
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