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Issue No.10 - October (1985 vol.5)
pp: 40-46
Alain Fournier , Computer Systems Research Institute University of Toronto
Thomas Milligan , Computer Systems Research Institute University of Toronto
ABSTRACT
A display-level system using specialized processors offers a faster method of modeling visually complex objects.
INDEX TERMS
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CITATION
Alain Fournier, Thomas Milligan, "Frame Buffer Algorithms for Stochastic Models", IEEE Computer Graphics and Applications, vol.5, no. 10, pp. 40-46, October 1985, doi:10.1109/MCG.1985.276235
REFERENCES
1. A.Fournier, D.Fussell, and L.Carpenter, “Computer Rendering of Stochastic Models,” Comm. ACM Vol. 25, No. 6, pp. 371-384 June 1982
2. W. T.Reeves, “Particle Systems—A Technique for Modeling a Class of Fuzzy Objects,” Trans. on Graphics Vol. 2, No. 2, pp. 91-108 Apr. 1983
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6. S.Haruyama and B. A.Barsky, “Using Stochastic Modeling for Texture Generation,” IEEE Computer Graphics and Applications Vol. 4, No. 3, pp. 7-19 Mar. 1984
7. B. B.Mandelbrot, The Fractal Geometry of Nature , W. H. Freeman & Co. 1982pp. 460
8. B. B.Mandelbrot and J. W.Van Ness, “Fractional Brownian Motions, Fractional Noises and Applications,” SIAM Rev. Vol. 10, No. 4, pp. 422-437 Oct. 1968
9. T. S.Piper and A.Fournier, “A Hardware Stochastic Interpolator for Raster Displays,” Computer Graphics (Proc. SIGGRAPH 84) July 1984 Vol. 18, No. 3, pp. 83-91
10. T. H.Myer and I. E.Sutherland, “On the Design of Display Processors,” Comm. ACM Vol. 11, No. 6, pp. 410-414 June 1968
11. A.Levinthal and T.Porter, “Chap—A SIMD Graphics Processor,” Computer Graphics (Proc. SIGGRAPH 84 July 1984 Vol. 18, No. 3, pp. 77-82
12. J. H.Clark, “The Geometry Engine: A VLSI Geometry System for Graphics,” Computer Graphics (Proc. SIGGRAPH 82) Aug. 1982 Vol. 16, No. 3, pp. 127-133
13. J. T.Kajiya, “Ray Tracing Procedurally Defined Objects,” Computer Graphics (Proc. SIGGRAPH 83) July 1983 Vol. 17, No. 3, pp. 91-102
14. D. P.Anderson, “Hidden Line Elimination in Projected Grid Surfaces,” ACM Trans. Graphics Vol. 1, No. 4, pp. 274-288 Oct. 1982
15. K. B.Evans, “Realtime Lighting Manipulation in Color via Lookup Tables,” Proc. Graphics Interface 84 May 1984pp. 173-177
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