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Extended Depth-Buffer Algorithms for Hidden-Surface Visualization
May 1984 (vol. 4 no. 5)
pp. 79-88
Norio Okino, Hokkaido University
Yukinori Kakazu, Hokkaido University
Masamichi Morimoto, Hokkaido University
Users of interactive CAD systems who are trying to cope with the hidden-surface visualization problem will want to investigate this new algorithm.

1. E.Artzy, G.Frieder, and G. T.Herman, “The Theory, Design, Implementation and Evaluation of a Three-Dimensional Surface Detection Algorithm,” Computer Graphics (Proc. Siggraph '80) 1980 Vol. 14, No. 3, pp. 2-9
2. P. R.Atherton, “A Method of Interactive Visualization of CAD Surface Models on a Color Video Display,” Computer Graphics (Proc. Siggraph '81) 1981 Vol. 15, No. 3, pp. 279-287
3. “Geometric Modeling Project Boundary File Design (XBF-1, 2),” 1981 CAM-I project report
4. N.Okino, Y.Kakazu, and H.Kubo, TIPS-1, Technical Information Processing System for CAD/CAM , Hokkaido University 1977
5. W. M.Newman and R. F.Sproull, Principles of Interactive Computer Graphics , McGraw-Hill 1979
6. M.Furukawa, Y.Kakazu, H.Kubo, and N.Okino, “Studies on the Boundary Evaluation on Object Modeling,” Vol. 13, No. 2, 1979 Bull. JCPE

Citation:
Norio Okino, Yukinori Kakazu, Masamichi Morimoto, "Extended Depth-Buffer Algorithms for Hidden-Surface Visualization," IEEE Computer Graphics and Applications, vol. 4, no. 5, pp. 79-88, May 1984, doi:10.1109/MCG.1984.276185
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