Issue No.03 - July-Sept. (2012 vol.34)
Sean Lawson , University of Utah
Jon Agar , University College London
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MAHC.2012.45
This set of book reviews covers Patrick Crogan's &#x201C;Gameplay Mode: War, Simulation, and Technoculture&#x201D; (University of Minnesota Press, 2011) and &#x201C;How Societies Embrace Information Technology: Lessons for Management and the Rest of Us&#x201D; by James Cortada (John Wiley, 2009).
Book reviews, Games, Game theory, Technological innovation, Cultural differences, Social factors, Information technology, Jon Agar, history of computing, videogames, war simulation, Patrick Crogan, James Cortada, information technology, business management, Sean Lawson
Sean Lawson, Jon Agar, "Reviews", IEEE Annals of the History of Computing, vol.34, no. 3, pp. 67-69, July-Sept. 2012, doi:10.1109/MAHC.2012.45